State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top Down Games Performance in Sweden Q3 2021

Discover the performance of the top 5 Top Down Games on a unified platform in Sweden during Q3 2021, including trends in downloads, revenue, and active users.

Top Down Games Performance in Sweden Q3 2021

In Q3 2021, the top 5 Top Down Games saw varying performance metrics on a unified platform in Sweden, showcasing diverse trends in weekly downloads, revenue, and active users.

Count Masters: Crowd Runner 3D experienced a gradual increase in weekly revenue, peaking at approximately $113 in the week of September 20. Weekly downloads for this title showed a declining trend, starting strong at around 32.9K in late June and dropping to 5.3K by the end of September. Active users mirrored this downward trend, decreasing from about 80.5K in late June to 31.5K by the end of the quarter.

Fidget Trading 3D- Toy Collect saw a significant spike in weekly downloads early in Q3, reaching 51.4K in mid-July. However, downloads quickly declined to just 468 by the end of September. Active users also followed a decreasing trend, peaking at 73.8K in mid-July and dropping to 3.7K by the end of the quarter.

Trading Master 3D - Fidget Pop had its highest weekly downloads at the beginning of the quarter with 56.9K in early July, but this number reduced significantly to 327 by the end of September. Active users also declined from 48.9K in early July to 3.8K by the end of the quarter. The game's weekly revenue reached a high of $45 in mid-July but saw no revenue in the latter part of the quarter.

Castle Raid! showed a notable increase in weekly revenue, peaking at $216 in late August. Weekly downloads peaked at 47.6K in early August, but gradually declined to 2.8K by the end of September. Active users also saw a significant peak at 62.5K in mid-August, before reducing to 12.6K by the end of the quarter.

Soccer Superstar had a consistent performance in terms of weekly downloads, starting at around 13.2K in late June and ending at 2.9K by the end of September. Active users saw a peak of 49.6K in mid-July, gradually decreasing to 25.8K by the end of the quarter. The game's weekly revenue fluctuated, peaking at $132 in early July.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021